Productivity RPG

🎁 Loot Bags

Bags drop at the end of productive sessions or from boss kills. Each bag contains gold, bonus crafting materials, possibly a Seed Zip, and a chance at equipment (not guaranteed). Equipment chance varies by bag tier: Common 50%, Rare 60%, Epic 70%, Legendary 80%. When no equipment drops, the bag still awards gold and bonus materials. Boss chest drops are also not guaranteed — see Arena & Bosses for details.

Equipment Drop Chance

Opening a bag does not guarantee equipment. Each tier has a separate roll:

BagEquipment ChanceOn Fail
Common Bag50%Gold + bonus materials only
Rare Bag60%Gold + bonus materials only
Epic Bag70%Gold + bonus materials only
Legendary Bag80%Gold + bonus materials only

When the equipment roll succeeds, a piece is selected from the pool below. Gold, bonus materials, and Seed Zip chances are unaffected.

📦

Common Bag

5 items · equal weight
ItemRaritySlotPerkDrop %
Wooden HelmCommonHead+2 ATK20.0%
Wooden PlateCommonBody+15 HP20.0%
Wooden SwordCommonWeapon+3 ATK20.0%
Wooden LegsCommonLegs+1 ATK20.0%
Wooden RingCommonRing+1 Regen20.0%
🎁

Rare Bag

10 items · Copper favoured
ItemRaritySlotPerkDrop %
Copper HelmRareHead+4 ATK, +10 HP12.0%
Copper PlateRareBody+35 HP12.0%
Copper SwordRareWeapon+6 ATK12.0%
Copper LegsRareLegs+3 ATK, +10 HP12.0%
Copper RingRareRing+2 Regen12.0%
Wooden HelmCommonHead+2 ATK8.0%
Wooden PlateCommonBody+15 HP8.0%
Wooden SwordCommonWeapon+3 ATK8.0%
Wooden LegsCommonLegs+1 ATK8.0%
Wooden RingCommonRing+1 Regen8.0%
🪙

Epic Bag

14 items · Shadow favoured + Potions
ItemRaritySlotPerkDrop %
Shadow HelmEpicHead+7 ATK, +20 HP10.3%
Shadow PlateEpicBody+60 HP, +3 ATK10.3%
Shadow SwordEpicWeapon+10 ATK, +2 Regen10.3%
Shadow LegsEpicLegs+5 ATK, +25 HP10.3%
Shadow RingEpicRing+4 ATK, +3 Regen10.3%
Copper HelmRareHead+4 ATK, +10 HP6.9%
Copper PlateRareBody+35 HP6.9%
Copper SwordRareWeapon+6 ATK6.9%
Copper LegsRareLegs+3 ATK, +10 HP6.9%
Copper RingRareRing+2 Regen6.9%
Attack PotionMythicConsumable+1 permanent ATK3.4%
Vitality PotionMythicConsumable+1 permanent HP3.4%
Regen PotionMythicConsumable+1 permanent Regen3.4%
Defense PotionMythicConsumable+1 permanent DEF3.4%
💎

Legendary Bag

24 items · Golden favoured + Void + Lich + Potions
ItemRaritySlotPerkDrop %
Golden HelmLegendaryHead+10 ATK, +30 HP, +5% XP7.0%
Golden PlateLegendaryBody+80 HP, +5 ATK, Shield7.0%
Golden SwordLegendaryWeapon+15 ATK, +3 Regen7.0%
Golden LegsLegendaryLegs+8 ATK, +40 HP7.0%
Golden RingLegendaryRing+6 ATK, +4 Regen, +10% Focus7.0%
Void HelmMythicHead+14 ATK, +50 HP, +8% XP2.3%
Void PlateMythicBody+120 HP, +8 ATK, Shield2.3%
Void SwordMythicWeapon+18 ATK, +5 Regen2.3%
Void LegsMythicLegs+12 ATK, +60 HP2.3%
Void RingMythicRing+10 ATK, +5 Regen, +8% XP2.3%
Lich HelmLegendaryHead+18 ATK, +60 HP, +8% XP2.3%
Lich PlateLegendaryBody+150 HP, +10 ATK, +8 DEF2.3%
Lich BladeLegendaryWeapon+22 ATK, +6 HP Regen2.3%
Lich GreavesLegendaryLegs+16 ATK, +70 HP2.3%
Lich Sigil RingLegendaryRing+12 ATK, +7 HP Regen2.3%
Shadow HelmEpicHead+7 ATK, +20 HP4.7%
Shadow PlateEpicBody+60 HP, +3 ATK4.7%
Shadow SwordEpicWeapon+10 ATK, +2 Regen4.7%
Shadow LegsEpicLegs+5 ATK, +25 HP4.7%
Shadow RingEpicRing+4 ATK, +3 Regen4.7%
Attack PotionMythicConsumable+1 permanent ATK4.7%
Vitality PotionMythicConsumable+1 permanent HP4.7%
Regen PotionMythicConsumable+1 permanent Regen4.7%
Defense PotionMythicConsumable+1 permanent DEF4.7%

Each bag also rolls bonus crafting materials. Higher-tier bags roll more times and from rarer material pools.

BagRollsMaterial PoolQty Range
Common 1 Iron Ore · Monster Fang 1–2 per roll
Rare 2 Iron Ore · Monster Fang · Magic Essence 1–3 per roll
Epic 2 Iron Ore · Monster Fang · Magic Essence · Ancient Scale · Void Crystal 1–4 per roll
Legendary 3 Magic Essence · Ancient Scale · Void Crystal 1–4 per roll

How Bonus Rolls Work

  • Each roll picks one material from the pool using weighted random selection
  • The quantity per roll is random within the range shown
  • Multiple rolls can pick the same material — quantities stack
  • These materials are awarded regardless of whether equipment drops

Guaranteed Upgrades

The pity system ensures you receive higher-rarity bags after a streak of lower-tier drops:

ConditionGuarantee
15 rolls without a Rare bagNext bag is guaranteed Rare
40 rolls without an Epic bagNext bag is guaranteed Epic
80 rolls without a Legendary bagNext bag is guaranteed Legendary

Pity Counter Rules

  • Rare pity counter resets whenever you receive any bag that is Rare or above
  • Epic pity counter resets only on Epic or Legendary bags
  • Legendary pity counter resets only on Legendary bags
  • Pity triggers override the normal roll — Legendary check happens first, then Epic, then Rare

Base Drop Rates

BagBase Rate
Common70%
Rare22%
Epic7%
Legendary1%

Activity-Based Modifiers

Certain loot sources shift the drop rates in your favour. Changes are applied before rolling:

Daily Activity
Common−15%
Rare+10%
Epic+4%
Legendary+1%
Goal Complete
Common−6%
Rare+4%
Epic+2%
Legendaryno change
Skill Grind (Coding)
Common−2%
Rare+1%
Epic+1%
Legendaryno change

Seed Zip Chances

Each bag also has a chance to include a Seed Zip:

BagSeed Zip %
Common40%
Rare55%
Epic70%
Legendary85%

Additionally, harvesting crops has a 15% chance to produce a bonus Seed Zip (biased: 60% Common, 25% Rare, 12% Epic, 3% Legendary).